Projekt GameArt - Cody the Barboolean
About
This is the result of a student project for the course Game Art and also a sneek peek for an upcoming game:
CODY THE BARBOOLEAN - LOST IN COMPILATION
Game Description
Dive into a world full of lost knowledge and lead Cody through countless problems, so he can fulfill his long forgotten purpose!
Learn the principles of programing by guiding your new best friend with the proper formation of rune stones!
Nothing can stop the two of you once you have mastered the power of logic!
- Learn programing by playing: No need for knowledge of languages or IT-principles. Perfect for Beginners!
- Indirect control: Navigate Cody through riddles and puzzles by feeding him a script so he can act out your orders!
- Ever growing problems and possibilities: They will keep you on your toes!
- For programming veterans: Take a break from the constant typing and enjoy programming logic in a way you have never seen before!
Release notes
V2: Fixed display of text in full screen mode
V1: First release
Credits
Celestine Zenk (Textures, Shaders, Interactions and Particles)
Christoph Ehrig (Models, Lighting and Coding)
HS Ansbach - VIS
This game was created at the Visualistaion and Interaction in Digital Media (VIS) program of HS Ansbach
Supervised by: Prof. Sebastian Stamm (Game Art WS 2023/2024)
Status | In development |
Platforms | HTML5 |
Author | Christoph Ehrig |
Genre | Educational, Adventure, Puzzle |
Made with | Unity |
Tags | learning, programming |
Leave a comment
Log in with itch.io to leave a comment.